
public abstract class Entity {
	 protected float x, y, vx, vy;
	 protected int width, height;

	 public float getX(){
		 return x;
	 }
	 
	 public float getY(){
		 return y;
	 }
	 
	 public void setX(float xx){
		 x = xx;
	 }
	 
	 public void setY(float yy){
		 y = yy;
	 }
	
	 public float getVelocityX(){
		 return vx;
	 }
	 
	 public float getVelocityY(){
		 return vy;
	 }
	 
	 public void setVelocityX(float vx){
		 this.vx = vx;
	 }
	 
	 public void setVelocityY(float vy){
		 this.vy = vy;
	 }	 
}
